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MAKIN' AND SHAKIN'
The process is what matters most to me. I've made a ton of art over the years. I've shown it at galleries and restaurants. I've sold it online and at markets. I've donated it for charity and taught it in the community. Here are some examples :
OTHER WEIRD STUFF
Making weird stuff is the best way to learn how to be an experience designer. Here are some examples of projects that have taught me some cool skills like :
AR app design, VR Game Design and 3D modeling in Cinema 4D.
Clif for Kids - AR Game made in Metaverse
Aero Navale - VR Game made in Unity
Other random projects
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